Berfrois

Colin Raff proceeds into the biotic sculpture room

Colin Raff proceeds into the biotic sculpture room

Nearing the south entrance, we come upon the Salon’s indisputable main attraction...

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‘Diaghilev at all times was what he was’

‘Diaghilev at all times was what he was’

Firebird, Ballerina, Léon Bakst, 1910 From The New York Review of Books: In the 1930s, when he was trying to establish American ballet, Lincoln Kirstein complained that “balletrusse” was one word. Successor companies to the defunct Franco-Russian Ballets Russes, cashing in on its name and legend, were spreading themselves...

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One More Go

One More Go

Sid Meier’s Civilization V, Firaxis, 2010 From The Walrus: One evening a few months back, as the hour of 6 p.m. and the year AD 1490 approached, a profound choice was thrust upon me: should I declare war on Germany, thereby committing the French nation to decades of strife...

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If the Coffee is Good, Who Cares about the Graphics?

If the Coffee is Good, Who Cares about the Graphics?

Deadly Premonition, Twin Peaks and Cult Fandom by Nate Garrelts When it was released in the United States and Japan during the Spring of 2010, the game Deadly Premonition (Xbox360) received a disparate set of reviews. Notable among these were those featured on two popular game sites, IGN and...

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Edited Out

Edited Out

District 9, TriStar Pictures, 2009 From Killing the Buddha: This version of District 9 was really strange. Scenes were missing. The dialogue was muted out on occasion. Characters vanished from the plot, never to be heard from again. In some cases they vanished into (literal) thin air. I know the...

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Super Shigsy and the 25-Year Jumpman

Super Shigsy and the 25-Year Jumpman

From The New Yorker: Fishermen have a saying, in reference to the addictive sensation of a fish hitting your line: “The tug is the drug.” Gamers, as video-game players are known, thrill to “the pull,” that mysterious ability that good games have of making you want to play them,...

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Gamer-Penned Walkthroughs

Gamer-Penned Walkthroughs

Pikmin, Nintendo, 2001 by Daniel Ashton and James Newman Videogame walkthroughs provide instructions on various elements of gameplay in relation to specific digital games, and exist as text-based documents and, to a lesser extent, as recorded moving image game footage. We focus here on written-walkthroughs for the purposes of...

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In the transport business

In the transport business

Field Guides, Fred Tomaselli, 2003 From The Paris Review: A fledgling installation artist in California, Tomaselli schooled himself in late twentieth-century America’s far-out utopian and dystopian fireworks, ingesting influences from surfboard and car culture, finish-fetish art, Chris Burden and his conceptual noodlings, the light and space trickery of Robert...

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“I realized it was their own mother they were seeing”

“I realized it was their own mother they were seeing”

Rachel/Monique, 2010. © ADAGP, 2010. Courtesy of Emmanuel Perrotin From Art in America: PFEIFFER:  You have produced numerous pieces and shows about your mother. Why did you decide to work on her again? CALLE: Because I realized that she had traveled through my work everywhere except New York and...

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Ballet Lives!

Ballet Lives!

Is Ballet Really Dying?  | by Claudia La Rocco

Slate

Ballet is dying. Maybe already dead. Impossible, you say, I've got tickets to a show!

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Present Perfect

Present Perfect

by Fabio Camilletti   This essay analyses the relationship between the uncanny and time by focusing on the notion of ‘time-slip’ as reflected in three American novels of the 1970s: Jack Finney’s Time and Again, Richard Matheson’s Bid Time Return and Stephen King’s The Shining. Through a comparative analysis of these...

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